BiodiverCity was a group project, where my Role was visualizer in a team responsible for the Savannah biome. Our studio team proposed a vision for the cities of the future, where both humans and animals would live in harmony. Our initial task involved a deep dive into cataloging and understanding biomes. With nine biomes in total, we explored each one’s natural environment, focusing on weather conditions, soil characteristics, and the basic animal trophic network.
Our challenge was to conceive urban spaces where the essential characteristics of the natural biome could support human populations without compromising biodiversity.The collective efforts of the class were then directed towards developing a software tool: the Biome_Maker. This tool was designed to address the unique challenges of each biome, equipped with a variety of ‘sliders’ to assist in the massing of ideal cities for each environment.

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